Sunday, December 5, 2010

Troll Druid Levels 1 to 15... or Big Bear Butt Bounce

After reading, Bigbearbutt's Post about troll druids, I decide to roll a little troll myself.    First, I have to agree the starting area is fun and fast.  I especially liked how the rescued raptor hatchlings which were following me around jumped onto the face of the Big Bad Naga.

Cat form at level 8 is great, except that casting thorns breaks form, and returning to cat form leaves you with no energy for a long time.  I guess thorns is designed for the caster specs.  I know that on my Resto druid I cast thorns on the tank as much as possible.  Of course moonfire also breaks form as expected, leaving no way to range pull except to switch to Troll Form, pull, switch back to Cat Form, which would be okay, except for the energy problem.  Getting 3 points into Furor will solve the problem, but assuming you take Feral Swiftness first, it's going to be level 15 before you have a couple of points in that talent.  Faerie Fire is a level 24 spell unfortunately.

At first I used a rotation of Rake, Claw(Mutilate at level 10), Bite-- the idea was to put up Rake first, so you could get max ticks out of it before the mob died.  During these levels nothing lives that long.  Claw, Claw, Bite pretty much killed anything.  Sometimes, I would just save the energy, just Claw/Mutilate twice and skip Bite.

The troll cat form itself is very trollish and Blizzard did a good job of making them very unique compared to Taurens and Night Elves.  I've always preferred the sleek dark Panther look of the Night Elves, very Jazzy, just like the Cat Form dance.  On the other hand, the trolls are punk rockers who think punk rockers are all posers.   I was admiring my cool unique cat form appearance at level 8, when a twin druid ran up the trainer.   

I hit level 15, trained up the Bear spells, and next time I have a couple of hours, I'll queue up as a tank.  It'll be fun comparing low level instances between tanking and healing.

Friday, December 3, 2010

Lower Blackrock Spire... or Lets pull the whole room, again...

My level 57 priest appears in LBRS for the first time with a level 60 Death Knight.  This DK was one of the don't-stop-pulling-until-someone-dies variety.  While I'm picking up the quests, he's already pulled a couple of groups.  I pop a renew on him and a couple of them run right towards me.  I'm not sure if it's this DK's tanking style or what, but for the entire instance I was fighting heal aggro.  It didn't help that the tank's pulls usually ended up getting every group in the current room.  It was close a couple of times, but I was able to keep everyone alive.  It was a good change from the never ending Blackrock Depths runs.

During the Urok Dooomhowl event, where waves of ogres appear, I found that staying right on top of the tank was the best approach.  The tank would eventually get control of them, and binding heal kept me alive until then.

Body and Soul lets me drink and then quickly catch up to the group.  I ventured way out to the AV entrance in horde control Hillsbrad to pick up some manna biscuits which helps a lot for restoring mana quicky.  It's crazy that alliance has no flight points in this zone anymore.  It could be that when Cataclysm goes live and Gilneas is populated that some things will change in these zones.