The Cataclysm preview provides details on a new buffing system for paladins. At first glance, it looks great, based on the current complex coordination required. There still a problem with the new system, more on that after a summary of the new system. Directly from the preview:
- Blessing of Might will provide the benefit of Wisdom as well. If you have two paladins in your group, one will do Kings on everyone and the other will do Might on everyone. There should be much less need, and ideally no need, to provide specific buffs to specific classes.
- Kings and Might can just be raid wide. There should be no need to target individuals. We're trying to make sure there isn't a circumstance where one dude would prefer the opposite buff to everyone else.
The need to coordinate with add-ons such as Pally Power is no longer required.
The problem with this new system is when you have only a single Paladin and raiders who want different buffs. This can easily happen in 5 and 10 man groups.
FeralPause whispers, "can I get a 10 minute might instead of kings, please..."
So now I need to remember to rebuff FeralPause with might every 10 minutes? That does not sound fun. I will probably still want a version of Pally Power just to manage who does and doesn't want to the global buff.
How are the developers going to avoid the "one dude would prefer" circumstance while providing two different Paladin buffs?
I can think of two different solutions.
- Combine Kings / Might / Wisdom into a single blessing called "Kings"
- Allow more then one blessing from a paladin, so they can do both Kings and Wisdom. Like a Priest that does both Fortitude and Spirit...